Human-centered Design, Design Research, Social Design

Understanding how patrilineal last naming practices result in gender inequity and how might these practices evolve.

For my MA in Social Design thesis, I wanted to understand how last naming practices perpetuate gender inequity in the U.S. To do so, I used the principles of human-centered design and conducted 20+ interviews, synthesised the data, and designed a game prototype to understand people’s perspectives on last naming practices and how they might evolve.

1. Framing the Problem

While I was contemplating on this topic for my research, I got asked several times, “why this?” Why last naming practices, when there are so many other issues related to gender discrimination that I could ‘prioritise’ instead? To understand why this I delved into secondary research so as to understand the history of these practices and the problems they create.

The History

Voiced by Dr. LaShay Harvey

Problems due to the Patrilineal Naming Convention

2. Design Research

Research Methods

In order to understand the current culture and context of the problem here are the research methods I used:

  • Secondary Research: I gathered relevant information from research papers, a book by Marcia Morgan - “Should I change my name”, online articles and surveys on this topic

  • Expert Interviews: Laurie Scheuble, and Marcia Morgan

  • Google Survey: Received 14 responses

  • Personal interviews: Conducted 25 interviews

3. Synthesizing the Research Data

4. Ideation, Prototyping and Iteration

So, based on the ‘How Might We’ statements, in order to encourage discussions about last names, and to generate ideas on the evolution of last naming practices, I created a prototype for the Last Name Game. This game is for everyone irrespective of gender, age, race, religion, sexuality, relationship status etc.

The Last Name Game was designed so anyone, anywhere could easily download, assemble, and play the game with their friends and/or family to learn more about each others’ perspectives.

I also facilitated 3 sessions and observed how people played this game with their friends or family.

The Last Name Game - Prototype 1

The Last Name Game - Prototype 2

5. Reflection

My research is still in progress and I hope to continue it by spreading awareness about this problem and encouraging people to start having conversations about their last names. For I believe that when we start talking about something like this and being more mindful about our choices related to last names , only then can we lead a path to real social change.

Here’s a photo of a card made by my 5 year old niece. She signs off as Medhavi Gadia Padia. ‘Gadia’ which is her legal last name (her father‘s last name) and ‘Padia’ which is her mother’s maiden name. If a 5 year old can understand the importance of carrying forward both lineages, so can we.

Attribution: The illustrations of the characters on the game prototype 2 were taken from freepik.com. Image by pikisuperstar:
<a href="https://www.freepik.com/free-vector/group-people-avatars-collection_7259688.htm#page=2&query=avatars&position=35&from_view=author">Image by pikisuperstar</a> on Freepik